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DEMO - Creating a Google Glass App in C Sharp and Xamarin
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Superadmin | 12.06.18 | 369 | No Rating | |
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In this course, you will learn to create apps that run directly on Google Glass by creating a full-featured Scavenger Hunt game using C#, Xamarin, and the Xamarin Glass Development Kit component. This course takes you through the complete process of building a Scavenger Hunt game that runs entirely on Google Glass. In the process of creating this game, you will learn how to use C# and Xamarin to develop apps for Google Glass that interact with the Glass Timeline and incorporate the distinct behaviors of a wearable computing device like Google Glass. This includes using voice commands to launch your app, capturing photos, and incorporating touch-based-gestures to navigate the app. In this game, the player is able to walk around wearing Google Glass and use the built-in camera to capture photos corresponding to a randomly generated list of Scavenger Hunt categories. As each photo is captured, the player uses touch-based-gesture navigation to associate the photo with the appropriate category. The game uses a Google Glass LiveCard to display the player's ongoing game status on the Glass Timeline with gameplay continuing until the player has captured a photo for every category. Introduction 04:48 Types of Glass Development 02:42 Working With the GDK in Xamarin 03:54 The Parts of a Google Glass Device 02:02 Glass Timeline and Cards 02:26 Creating a Live Card App 03:20 Creating a Glass App's UX 02:02 Scavenger Hunt for Glass 02:42 Summary 01:41 Creating Scavenger Hunt for Glass 00:39:33 Introduction 01:38 Create a New Xamarin Project for Glass 07:25 Adding Glass Resource Files 02:53 Create a LiveCard Management Service 08:47 Display a LiveCard on the Glass Timeline 07:19 Connect to the OK Glass Menu 07:30 Running Your First Glass App 02:34 Summary 01:24 Adding Interactivity to Glass 00:33:47 Introduction 01:35 Create Menu Activity 07:13 Manage Menu State 06:08 Add Menu Handling 07:48 Link in the Game Manager 05:28 Connect the Menu to the LiveCard 02:14 Testing Out the Menu 01:26 Summary 01:50 Managing Photo Capture on Glass 00:15:21 Introduction 01:08 Take the Picture 03:53 Get the Picture Result 03:46 Test the Picture Handling 00:56 Manage Activity Lifetime 02:56 Test the Improved Picture Handling 00:59 Summary 01:39 Creating a CardScrollAdapter 00:20:10 Introduction 01:09 Card Scrolling 00:45 Create the ScrollAdapter Class 03:44 Managing Categories 06:56 Creating the Card View 06:25 Summary 01:08 Creating Scrolling Cards Within Your Glass App 00:29:24 Introduction 02:32 Create Category Scroll Activity 05:14 Add Basic Gesture Listening 03:57 Connect the CardScrollView 03:11 Add Audio Support 04:07 Setting Up Gesture Handling 01:14 Handling a Selection 02:57 Forwarding View Gestures to the Activity 03:03 Seeing Category Selection in Action 01:26 Summary 01:39 Bringing the Scavenger Hunt for Glass Game Features Together 00:24:59 Introduction 01:30 Implement View Categories 02:53 Putting View Categories to Work 00:53 Update LiveCard Display 05:15 Trigger LiveCard Updates From Outside the Service 05:25 Manage Game State 05:28 The Complete Scavenger Hunt Game in Action 01:11 Summary 02:19 |
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