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DEMO - Creating a Google Glass App in C Sharp and Xamarin

DEMO - Creating a Google Glass App in C Sharp and Xamarin
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Uploader Date Added Views Rating
Superadmin 12.06.18 369 No Rating
Description
In this course, you will learn to create apps that run directly on Google Glass by creating a full-featured Scavenger Hunt game using C#, Xamarin, and the Xamarin Glass Development Kit component. This course takes you through the complete process of building a Scavenger Hunt game that runs entirely on Google Glass. In the process of creating this game, you will learn how to use C# and Xamarin to develop apps for Google Glass that interact with the Glass Timeline and incorporate the distinct behaviors of a wearable computing device like Google Glass. This includes using voice commands to launch your app, capturing photos, and incorporating touch-based-gestures to navigate the app. In this game, the player is able to walk around wearing Google Glass and use the built-in camera to capture photos corresponding to a randomly generated list of Scavenger Hunt categories. As each photo is captured, the player uses touch-based-gesture navigation to associate the photo with the appropriate category. The game uses a Google Glass LiveCard to display the player's ongoing game status on the Glass Timeline with gameplay continuing until the player has captured a photo for every category.




Introduction 04:48
Types of Glass Development 02:42
Working With the GDK in Xamarin 03:54
The Parts of a Google Glass Device 02:02
Glass Timeline and Cards 02:26
Creating a Live Card App 03:20
Creating a Glass App's UX 02:02
Scavenger Hunt for Glass 02:42
Summary 01:41

Creating Scavenger Hunt for Glass 00:39:33
Introduction 01:38
Create a New Xamarin Project for Glass 07:25
Adding Glass Resource Files 02:53
Create a LiveCard Management Service 08:47
Display a LiveCard on the Glass Timeline 07:19
Connect to the OK Glass Menu 07:30
Running Your First Glass App 02:34
Summary 01:24


Adding Interactivity to Glass 00:33:47
Introduction 01:35
Create Menu Activity 07:13
Manage Menu State 06:08
Add Menu Handling 07:48
Link in the Game Manager 05:28
Connect the Menu to the LiveCard 02:14
Testing Out the Menu 01:26
Summary 01:50

Managing Photo Capture on Glass 00:15:21
Introduction 01:08
Take the Picture 03:53
Get the Picture Result 03:46
Test the Picture Handling 00:56
Manage Activity Lifetime 02:56
Test the Improved Picture Handling 00:59
Summary 01:39

Creating a CardScrollAdapter 00:20:10
Introduction 01:09
Card Scrolling 00:45
Create the ScrollAdapter Class 03:44
Managing Categories 06:56
Creating the Card View 06:25
Summary 01:08

Creating Scrolling Cards Within Your Glass App 00:29:24
Introduction 02:32
Create Category Scroll Activity 05:14
Add Basic Gesture Listening 03:57
Connect the CardScrollView 03:11
Add Audio Support 04:07
Setting Up Gesture Handling 01:14
Handling a Selection 02:57
Forwarding View Gestures to the Activity 03:03
Seeing Category Selection in Action 01:26
Summary 01:39

Bringing the Scavenger Hunt for Glass Game Features Together 00:24:59
Introduction 01:30
Implement View Categories 02:53
Putting View Categories to Work 00:53
Update LiveCard Display 05:15
Trigger LiveCard Updates From Outside the Service 05:25
Manage Game State 05:28

The Complete Scavenger Hunt Game in Action 01:11
Summary 02:19

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